﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;

namespace Panty.Test
{


    public enum E_UICanvasEvt 
    {
        过渡动画结束,
        过渡动画开始,
    }

    public enum E_Gameevent 
    {
        进入游戏,
    }

}
